30/30 Day 5: LEGO Marvel Super Heroes First Impressions

Hi, I’m Tyler Magruder, or sorryjzargo as I go by on the internet.  I am going to hopefully complete a 30/30 this month.  If you don’t know what a 30/30 is, it is a blog series where you write one blog a day for a month (on months with 31 days it is called a 31/31).  If I miss a day, I will make it up, but hopefully I won’t miss any days and can call this a success.

Lego Marvel

Several years ago, when I was still gaming on the Nintendo Gamecube, I got a game called LEGO Star Wars.  As I was a massive Star Wars fan, I played the heck out of the game.  When LEGO Star Wars II came out, I immediately purchased it.  Then there was LEGO Star Wars The Complete Saga.  These games instilled in me a love of the LEGO games.

After playing LEGO Indiana Jones, however, I stopped playing the LEGO games.  Not because of any drop in quality in the LEGO games, but because none of the franchises interested me.  I was tempted to go back with LEGO Lord of the Rings, but the price was too steep at the time.  A few weeks ago, I decided to get back into the LEGO games, specifically LEGO Marvel Super Heroes because it was on sale.  Because of my backlog, I didn’t get around to playing it right away, but now that I’ve played a few hours of it, I’d like to share my first impressions.  If I finish the game I’ll write up a full review later.

The game opened up with a cutscene of New York under attack by supervillains.  Nick Fury called in Iron Man and the Hulk, and it immediately jumped into action.  One of the major differences between this game and the early LEGO games is that the characters actually speak.  While the pantomime was endearing when retelling a well-known story such as Star Wars, LEGO Marvel Super Heroes tells an original story, so voice acting was the right choice.  The voice actors are competent, but it’s blatantly obvious that they aren’t the actors that they’re pretending to be.  Another thing I noticed was that the action was much more fast-paced.  In fact, it was often difficult to hit the right target and LEGO studs would go flying everywhere when I’m just trying to beat up a bad guy.  Besides that, the game plays very well, and each character is unique in some way.  For example, Iron Man can fly and shoot missiles, the Hulk can lift heavy objects and turn into Bruce Banner to fit into smaller spaces, and Spider-Man, who was introduced later in the mission, can swing through the air on his webs, pull distant objects with his webs, and use his Spider-senses to detect secret items in the environment.  The level culminated in a battle with Sandman, where all three characters had to use their unique abilities to bring down the villain LEGO-style.  I must admit, I thoroughly enjoyed the first level.

After that, I was transported to the level hub.  LEGO Star Wars had Dexter’s Diner and the Mos Eisley Cantina.  LEGO Marvel Super Heroes has the SHIELD Helicarrier.  While the Mos Eisley Cantina had better atmospheric music, the Helicarrier was much more impressive.  I spent almost an hour just exploring and smashing stuff with two new characters, Captain America and Mr. Fantastic.  Like Iron Man, the Hulk and Spider-Man, both of them have their own unique abilities.  Captain America is exceptional at both melee and ranged combat, with a punching combo that results in a shield throw.  He can also use his shield to turn levers.  Mr. Fantastic is, of course, super-stretch, and by holding down the character-change button he turns into a teapot.  His main use is fitting through vents and pipes to reach places other characters can’t.

I started the second level, but had to stop playing for some out-of-game reason.  I’m definitely going to return to the game.  It’s a little early to tell, but I think LEGO Marvel Super Heroes will be highly recommended when I can make a full review.


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